
First Two Layers (F2L) of Fridrich Speedcubing Method
Approaches Petrus F2L Another way to solve the 'F2L' is by building blocks, common during the first two layers of the Petrus method.
CFOP method - Speedsolving.com Wiki
CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a 3x3 speedsolving method proposed by several cubers around 1981. It is also known as the Fridrich Method after its …
PseudoSlotting - Speedsolving.com Wiki
Pseudoslotting is an advanced F2L technique used by many world class cubers, most notably Tymon Kolasinski. Pseudoslotting occurs when at least 2 or 3 slots are available, a corner has …
Sledgehammer - Speedsolving.com Wiki
The sledgehammer is a Rubik's cube algorithm used to solve specific cases in the F2L stage.
Beginners F2L: 3 easy steps for every case - SpeedSolving Puzzles …
Jul 8, 2015 · This document is for people just learning how to do F2L and is intended to allow a user to solve every F2L case (there are 41 different unsolved cases) by following the following …
F2L cube state - Speedsolving.com Wiki
A previous state of this one is the F2L-1 cube state. Use the Last F2L Slot step to have the F2L cube state, as in the CFOP method.
How do i get better at f2l? - SpeedSolving Puzzles Community
Mar 28, 2021 · Get used to intuitive F2L, then move onto the algs. They aren’t that hard, but I suggest you fully master intuitive F2L and learn the hard cases first. Practice. But not just …
OLS - Speedsolving.com Wiki
OLS, an acronym for Orientation of the Last Slot, is a last slot method used to skip OLL while simultaneously solving the last F2L pair. All OLS cases can be solved using one of the …
Speedcubedb - Speedsolving.com Wiki
Mar 25, 2021 · Speedcubedb, short for "Speed Cube Database", is a website that was created by Gil Zussman that has a large database of algorithms for many speedcubing events and their …
How to be sub-10 with the CFOP method - SpeedSolving Puzzles …
Jul 19, 2024 · I didn’t really see many threads on how to be sub-10 on this forums, and most of them are outdated so I made one. Make sure you know the following: Make Crosses efficiently …