There are some great games out there that were built for mobile devices but support console controllers. Here's a look at ...
but he doesn’t want anyone else to touch it. So that’s my theory, and the PlayStation team respects his wish." Yoshida's at pains to emphasise that this is "my guess, my theory" and "I'm not ...
Retired PlayStation exec reckons Bloodborne PC hasn't happened because Miyazaki 'cannot do it himself, but he doesn’t want anyone else to touch it' News By Rich Stanton ...
The PS Vita struggled due to technical choices like proprietary memory cards and rear touchpad, according to Shuhei Yoshida. Limited resources led to prioritizing PS4 over handheld projects ...
Former PlayStation executive Shuhei Yoshida left ... In addition to the beautiful OLED screen, the Vita also had a back touchpad. While it provided some clever mechanics and gimmicks for some ...
Former PlayStation executive ... But the back touch was not, and it added additional cost to the hardware.” Yoshida said that, despite also adding cost, he thought the Vita’s OLED screen was ...
The PS Vita had features akin to the Nintendo Switch but suffered from key development missteps, like using proprietary memory cards that increased costs. Innovative features like the back touchpad ...
LittleBigPlanet PS Vita and Muramasa Rebirth showcased innovative touch controls ... The game looked great on the OLED screen, so surely it would look better in 4K on a screen too.
Former PlayStation exec Shuhei ... Similarly the OLED screen increased the production cost of each unit. Additionally, the Vita dev kit had a video output to allow the handheld to connect to ...
Shuhei Yoshida, a now-former PlayStation executive, has gone over a few reasons why the PS Vita wasn't as big a success as the company hoped. Talking on Kinda Funny Games, he goes over a handful ...
This would eventually become an LCD screen in later iterations of the handheld. An interesting tidbit Yoshida adds is that the PS Vita dev kit had a video out port, so developers could connect the ...
Former Sony Interactive Entertainment indie boss Shuhei Yoshida has revealed the reasons why he feels the PS Vita ... touch wasn’t necessary.” I think the biggest reason for Vita not doing ...