"It was about getting the character system out of the players' way," says Nesmith. "You don't have your head buried in menus, stats and rules. Just enjoy the moment. It is a way to do that. In every ...
Bethesda’s former Elder Scrolls loremaster has revealed his idea for The Elder Scrolls 6 story, and how it would have set up The Elder Scrolls 7. In an interview with PC Gamer discussing his ...
The Elder Scrolls Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a ‘bottleneck’, even though he still 'does what he calls seagulling where he swoops in and changes ...
Former Bethesda lead artist Nate Purkeypile has discussed The Elder Scrolls 6, sharing insight on why he thinks the game was announced so early in development, where he'd like to see the game go in ...
The Elder Scrolls Online's new seasonal model is one of its biggest shakeups yet. By rethinking rewards, adding in a new battle pass system, and making all future (and some past) gameplay content free ...
The central mystery in all of this industry talk is what’s actually in store for The Elder Scrolls 6. Considering the last substantive update anybody has had since 2018 is longtime TES loremaster Kurt ...
A former veteran Bethesda developer has said the studio may end up with “hateful comments” even if The Elder Scrolls 6 ends up just being as good as Skyrim, which he considers to be one of the top 10 ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook For what it is worth, I have heard rumblings over the years that more or less echo this general ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
While Sony launched the New Year Deals last month, it wasn’t exactly one that was packed to the brim with amazing deals. Well ...
When I first fired up The Elder Scrolls IV: Oblivion Remastered, I didn't expect to get sucked in. I'd never played the original 2006 version, and while all the chatter surrounding the remaster piqued ...