MasterpieceVR is a 3D creation tool that’s looking to get an edge on the competition by offering something no other volumetric art program has so far; a multi-user, spectator-friendly, sculpting and ...
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Facebook today announced that Adobe—the company behind industry-leading creative tools like Photoshop, Premiere, and Substance—has acquired Oculus Medium, the company’s VR sculpting tool. Oculus ...
Adobe is the new home for the Oculus Medium sculpting app, which Facebook originally launched three years ago. The surprising move raises intriguing questions about the ongoing strategies in VR and AR ...
With the next version of Medium, the immersive VR sculpting tool for the Rift, Oculus is giving users exactly what they're asking for. That includes long-awaited features like grid snapping (below), ...
VR sculpting tool, Oculus Medium, was released to the public last week. And it may just be the most powerful demonstration of just how monumental the Oculus Rift -- used in concert with its Touch ...
A new update for Medium, the virtual reality sculpting tool, now lets you collaboratively carve out chunks of flesh, metal, and stone alike, as you build virtual creations with your friends. It’s not ...
I first saw ZSpheres in 2006 when I visited the Pixologic office in Los Angeles. It was a pre-release version and their then product manager Ryan Kingslien was showing me a raft of awesome new ...
Adobe is purchasing Oculus Medium, which is a 3D virtual reality sculpting tool for creatives that launched in 2015 by the Facebook-owned company. An Oculus blog post outlines that not a lot will ...
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