Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Apple Vision Pro's release is imminent, and there are lot of things for developers to consider when building apps for the headset. Here's what you should think about when making visionOS apps. The ...
Apple’s latest venture into spatial computing could represent the next stage in the evolution of user interfaces and user experience design. The history of user interfaces (UI) is marked by constant ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
Spatial has launched two new apps that connect Apple Vision Pro and iPhone in a shared 3D workspace for professional designers. On October 28, the company introduced Analogue 26 for Apple Vision Pro.
visionOS has a rich library of user interface elements. That will set it above other headsets. In the developer session “Principles of spatial design,” Apple laid out the basics of window behavior in ...
What is Spatial AI? Detailed descriptions of different Spatial AI models. Why not just say “AI”? Why “Spatial AI”? The answer is very simple: True perception requires a sense of space. We don’t work ...
Christine Espinal knows what it means to build something bigger than herself. The Los Angeles-based spatial furniture designer brings interior imaginings to life, nurturing grand ideas from ideation ...
Blackmagic Design has announced the Blackmagic URSA Cine Immersive camera designed for shooting spatial video content for Apple's Vision Pro headset. The URSA Cine Immersive camera features a custom ...