If you’ve used the Java Native Interface (JNI) to make a platform-specific native library accessible to your Java programs, you know how tedious it can be. Jeff Friesen continues his series on ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Jinsong Yu shares deep architectural insights ...